In fact, sales were pretty average, all told. By rooting it in what superficially appears to be a complete reboot of tone and style, Rockstar is risking alienating a lot of fans.of course, those fans weren't exactly queuing around the block to buy the second game. I mean, I play a Max Payne game for a certain kind of experience – one that riffs on classic James Elroy novels as much as hard-boiled thrillers and even a twist of the fantastic. However, I can't help but wonder if long-term fans are going to feel like this is some sort of affront to their noir sensibilities. So it's a big change of pace, by the sounds of things.
It's an interesting setting for a good stylistic reference, check out the first twenty minutes of The Incredible Hulk, where Ed Norton is eking out his cruddy existence in what sounds like much the same way Max is. Still, he was out there somewh-" Err, sorry. Patch: ".until there was nothing left but the knotted remains of another of the city's forgotten children. Max+has+gone+from+Warren+Beatty+circa+1991+to+Bruce+Willis+with+a+hobo+beard. And we know that he finds work with one of the city's wealthiest families and that the dominant themes of betrayal and revenge will once again be at the fore. We also know Max is 12 years older and even more grizzled than before – he's addicted to painkillers and at the bottom of a very long downward spiral scarred both physically and psychologically. We know that this is a city with some of the biggest and most dangerous slums in the world, but that it also has great wealth concentrated into the hands of very few. We know the setting is Sao Paolo in Brazil. From what we understand – largely thanks to the Game Informer cover story - Rockstar is shooting for a more contemporary noir than the classic style in the first two games, so fans should definitely expect a new breed of Max Payne. Hell, you can't say that kind of stuff in cargo pants. Memories of a past long gone came flooding back, quickly fading to numbing cold as she turned and walked away." Wow – I can see why you went noir with your opening spiel! That's fun! Honestly, if this kind of writing was the archetype in the first two games, how could you resist doing the third in the same style? Hopefully that will still be the case to some extent – Rockstar has said that Max will have lines of internal dialogue along the same lines as in previous games - but it's hard to imagine the same hard-boiled style gelling with the screenshots we've seen so far. Cam: "Her embrace was warm, comforting like basking in a kiss of sun on a clear spring day. You?Ī+change+of+scenery+for+sure,+but+hopefully+the+feel+of+the+gunplay+is+retained. And Max has been taking styling tips from Nathan Drake.Actually, on closer inspection and more thoughtful consideration, I'm not really sure what's going on here. And replaced the noir city streets with jungles and slums. Except, someone's done gone and turned on the lights. Me? I'm more of a Nancy Drew Adventures kind of guy. What? Max Payne? Sure, it's okay I guess.
Enough to get the job done –and put myself to bed if it comes down to-" Oh excuse me. Coughing, I take another hit from the flask and check the rounds left in my clip. The rain beats down on my dirty forehead, leaving streaks down my face like a drunkard's lonely tears – matching her nail scratches down my back. Another black night in the rotten abdomen of city life.
#MAX PAYNE 3 PS3 CASES SERIES#
It looks amazing, no doubt, but can this still be Max Payne? While we don't know a great deal about the game yet, we figured it was worth discussing the new look and the expectations of fans versus the need for developers to keep a series fresh. Both the Max Payne games had a very distinct feel, so it was something of a shock when Rockstar unveiled the first screenshots of Max Payne 3. We love the noir aesthetic, the hard-boiled dialogue, the tales of love lost and revenge, the graphic novel cutscenes, and of course, the balls-out action.
Cam: We're huge fans of the Max Payne series here at IGN AU.